About This Game Coffin of Ashes in an adventure-horror game made using RPG Maker. As an RPG game, there are no fights at all. You just need to search, solve puzzles, run, or unfortunately die.The StoryDelilah is an ordinary school girl. She was meant to go hiking with her classmates, but found no one at the appointed time in the appointed place. In order to take shelter from the sudden rain, she enters an old mansion. As her exploration in the mansion continues, she finds many mysterious phenomena that can't be explained. In this mansion covered by ashes, what's the secret hidden deep underground?In order to meet again, she makes a date with her friends. After going round an infinite loop 101 times, will she successfully escape the mansion with her friends?Character IntroductionDelilah:A girl with beautiful black hair. Though she looks weak, she has a strong heart.Lilin:A pink-haired girl who loves to wear dresses. Despite the dark and cheerless mansion, she is very lively. What's her real purpose?Ian:A grim boy who is scanty of words. He always hides his face under his collar, indicating he has no interest in anything. What on earth could he be thinking about? 6d5b4406ea Title: Coffin of AshesGenre: Adventure, Casual, Indie, RPGDeveloper:Ladomu, Angels Blue Digital Entertainment, DigitalEZPublisher:DigitalEZFranchise:LadomuRelease Date: 8 Dec, 2016 Coffin Of Ashes Activation Code [hacked] I generally like RPGMaker or 2D style games because sometimes you can find really interesting and beautiful stories in them. This was on of that games. Story and characters were interesting. You have to play new game+ to be able to understand story and see the ending but it doesnt really take long. As you can see it only took me 6.2 hours even tho i fool aroung to listen music or play with butterflies. Dont jugde, liked that blue butterfly. Only downside i can think about this game as another user said story is linear. Game will take you to the place where you have to solve puzzle instead of waiting you to figure out where to go and what to do. If they go with kind of open world selection where you had to figure out where to go and what to do it'd be better. Well anyway, i recommend this game for people who are interested in this kind of games. It would not amaze but it'd totally make you satisfied.. I generally like RPGMaker or 2D style games because sometimes you can find really interesting and beautiful stories in them. This was on of that games. Story and characters were interesting. You have to play new game+ to be able to understand story and see the ending but it doesnt really take long. As you can see it only took me 6.2 hours even tho i fool aroung to listen music or play with butterflies. Dont jugde, liked that blue butterfly. Only downside i can think about this game as another user said story is linear. Game will take you to the place where you have to solve puzzle instead of waiting you to figure out where to go and what to do. If they go with kind of open world selection where you had to figure out where to go and what to do it'd be better. Well anyway, i recommend this game for people who are interested in this kind of games. It would not amaze but it'd totally make you satisfied. Build 1.5: I'm pleased to announce the biggest update to OH since we first launched in Early Access! Enjoy!Fixes. Thank you!: Hey all,I just wanted to take a moment thank you for your purchase. It means a lot to us, and we hope you're having fun with it!Secondly, I wanted to let you know that I intend to keep investing in the game over time. It may not happen for a while, as I've since moved on to my next project (follow @snugsound on Twitter if you're curious), but at some point in the near future I plan on adding new challenge levels, weapons, upgrades, game modes, and perhaps even new episodic content. As with most games, we had to drop A LOT of ideas in order to release within a reasonable timeframe, but I really hope to have some of them eventually see the light of day!In the meantime, anything you can do to help spread the word is greatly appreciated, as is a Like or follow on social media, or an honest review.And as always, if you run into any bugs please post in the forums or reach out to me directly--supporting OH will always take priority over anything new I'm working on :)Thanks again!Adam / OH team. Steam Cloud now enabled: Hey all, just a quick note to let you know that I've configured Steam Cloud. If you play across multiple computers your save data will synchronize automatically. Let me know if you run into any issues at all!. Introducing: Brainmelter Deluxe!: Adam from Cosmocat here. I'm happy to announce our newest game, Brainmelter Deluxe!Brainmelter Deluxe is a challenging, reflex-based platform game with a (literal) twist: the level rotates 90 degrees when you jump.Game Features. Build 1.11.2: Build 1.11.2 is now live and includes the following:Fixes. Early Access: Hey all, Snug here with some big news! After much contemplation, Ricardo and I have decided to release the game in Early Access initially.“Why?” you ask. “Isn’t the game mostly done?”. Well, yes it is, and that’s exactly why we’ve decided to pursue Early Access: We’re at a point where we feel the game is “good enough” to release, but we don’t want to release something that’s just “good enough”, we want to release something that’s GREAT!So, this left us with two options:Release the game as it is, with minimal opportunity to improve it down the road (there are just some things that we wouldn’t feel right about tweaking after full release, such as level designs)Delay the game furtherWe didn’t really like either of these options. Enter Early Access.We feel that by going this route we can maximize our chance of making something great: we’re able to get it in the hands of more players sooner, and we’re able to actually respond/react to the feedback we receive and make changes to the game accordingly. The fact that the game is already stable is a win: you’re not buying a prototype, you’re buying a nearly full game, along with the chance to help take it to the next level.So here’s the plan:We’re going to drop the price by $2 USD for Early Access (so, $5.99 USD, though note that the price difference between Early Access and launch will vary slightly by region)Those who participate in Early Access will also receive a copy of the soundtrack (which will be available prior to full release)We intend to build and foster an active community during the Early Access period (likely 2-3 months). We will be using Slack for internal dev chat and will be opening it up to those who are interested in being more actively involved in shaping the game.We will also watch the community (reviews, discussions, etc.) very actively during this periodWe hope to have the game live in Early Access within a week or two, so watch this space for another announcement.Thanks for your interest in Operation Hardcore, we look forward to working together to make something great. Now available for Switch!: We’re excited to announce that Operation Hardcore is now available for the Nintendo Switch! Head on over to the Switch eShop[www.nintendo.com] to grab your copy!Also note that we'll be running some giveaways over on our Discord server[discordapp.com] in the next few weeks. Be sure to join early to get in on the action!. Transition to full release: Today marks a major milestone for us: today we pulled the trigger on the transition to full release!It’s been a long (but fun) couple of years, full of experimentation and learning. While we’re sad to see it come to an end, we know this is just the start of something much bigger!Thanks to all who supported us during Early Access, and watch this space for news about our upcoming games!To celebrate the full release, we’re offering a week-long launch discount of 25% off the base game and OST, and 35% off the Deluxe Edition.
etanvalligal
Comments